All the 3D projects showcased here were created using Maya. Each project reflects my dedication to mastering the software and developing my skills in modeling, texturing, and rendering. By working on these projects, I’ve been able to explore different techniques and workflows to bring ideas and designs to life in a 3D space.
For this project, I focused on recreating the iconic living room from The Simpsons. This was an opportunity to refine my 3D modeling skills while paying close attention to detail and accuracy.







For this 3D project, I recreated Killua's skateboard from the anime Hunter x Hunter.





This is a lower quality render and playblast showcasing the skateboard in motion on a halfpipe ramp.
For this project, I created a 3D room scene in Maya, loosely following a tutorial as a guide. While the tutorial provided a foundation, I made several changes to the setup and design to make the scene my own. This approach allowed me to practice modeling and customizing a space while developing my creativity and technical skills.




This is a lower quality render and playblast of an egg within the scene.
This is a 3D model recreation of the Piranha Plant from the Mario series.







This is a 3D model of No-Face, the enigmatic character from the movie Spirited Away.





